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	<title>Comments on: Custom NES Controller</title>
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	<link>https://guillermoamaral.com/read/custom-nes-controller/</link>
	<description>Incredibly handsome engineer, gamedev and trekkie.</description>
	<lastBuildDate>Fri, 23 May 2014 02:36:22 +0000</lastBuildDate>
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		<title>By: mike</title>
		<link>https://guillermoamaral.com/read/custom-nes-controller/#comment-450</link>
		<dc:creator><![CDATA[mike]]></dc:creator>
		<pubDate>Mon, 16 Sep 2013 19:58:46 +0000</pubDate>
		<guid isPermaLink="false">https://guillermoamaral.com/?p=543#comment-450</guid>
		<description><![CDATA[&lt;p&gt;Nm hehehe ;p&lt;/p&gt;
]]></description>
		<content:encoded><![CDATA[<p>Nm hehehe ;p</p>
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		<title>By: mike</title>
		<link>https://guillermoamaral.com/read/custom-nes-controller/#comment-449</link>
		<dc:creator><![CDATA[mike]]></dc:creator>
		<pubDate>Mon, 16 Sep 2013 19:56:45 +0000</pubDate>
		<guid isPermaLink="false">https://guillermoamaral.com/?p=543#comment-449</guid>
		<description><![CDATA[&lt;p&gt;Any way you could give me a higher resolution pic of the schematic, i can&#039;t read which pins are start and select and what not. 
thank you in advance,
Mike&lt;/p&gt;
]]></description>
		<content:encoded><![CDATA[<p>Any way you could give me a higher resolution pic of the schematic, i can&#8217;t read which pins are start and select and what not. 
thank you in advance,
Mike</p>
]]></content:encoded>
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		<title>By: Gert</title>
		<link>https://guillermoamaral.com/read/custom-nes-controller/#comment-326</link>
		<dc:creator><![CDATA[Gert]]></dc:creator>
		<pubDate>Tue, 29 Jan 2013 16:05:41 +0000</pubDate>
		<guid isPermaLink="false">https://guillermoamaral.com/?p=543#comment-326</guid>
		<description><![CDATA[&lt;p&gt;I&#039;m trying to build something almost alike. Arduino-&gt;4021-&gt;NES.
I&#039;m just look at NES video&#039;s and time every buttonpress and then program it. It&#039;s a lot of work considering the recorded footage can lose miliseconds after a while and there&#039;s a difference between PAL and NTSC. His way, record buttonpresses and finetune them later, sounds a lot better. Great stuff.&lt;/p&gt;
]]></description>
		<content:encoded><![CDATA[<p>I&#8217;m trying to build something almost alike. Arduino-&gt;4021-&gt;NES.
I&#8217;m just look at NES video&#8217;s and time every buttonpress and then program it. It&#8217;s a lot of work considering the recorded footage can lose miliseconds after a while and there&#8217;s a difference between PAL and NTSC. His way, record buttonpresses and finetune them later, sounds a lot better. Great stuff.</p>
]]></content:encoded>
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	<item>
		<title>By: DIY NES controller makes no changes to the design &#124; Daily IT News on it news..it news..</title>
		<link>https://guillermoamaral.com/read/custom-nes-controller/#comment-324</link>
		<dc:creator><![CDATA[DIY NES controller makes no changes to the design &#124; Daily IT News on it news..it news..]]></dc:creator>
		<pubDate>Mon, 28 Jan 2013 16:20:15 +0000</pubDate>
		<guid isPermaLink="false">https://guillermoamaral.com/?p=543#comment-324</guid>
		<description><![CDATA[&lt;p&gt;[...] We like this project for its sheer simplicity. After all, recreating the hardware in the controller for a modern gaming system is next to impossible. [Guillermo A. Amaral B.] had a bunch of parts sitting around and decided to try his hand at recreating an original Nintendo Entertainment System controller. [...]&lt;/p&gt;
]]></description>
		<content:encoded><![CDATA[<p>[...] We like this project for its sheer simplicity. After all, recreating the hardware in the controller for a modern gaming system is next to impossible. [Guillermo A. Amaral B.] had a bunch of parts sitting around and decided to try his hand at recreating an original Nintendo Entertainment System controller. [...]</p>
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	<item>
		<title>By: Custom NES Controller — As Seen on Adafruit Show &#38; Tell! &#171; adafruit industries blog</title>
		<link>https://guillermoamaral.com/read/custom-nes-controller/#comment-317</link>
		<dc:creator><![CDATA[Custom NES Controller — As Seen on Adafruit Show &#38; Tell! &#171; adafruit industries blog]]></dc:creator>
		<pubDate>Mon, 21 Jan 2013 06:00:08 +0000</pubDate>
		<guid isPermaLink="false">https://guillermoamaral.com/?p=543#comment-317</guid>
		<description><![CDATA[&lt;p&gt;[...] Pi to record NES gameplay, potentially to save and then playback on the NES or a NES emulator. Visit his site to see lots of photos and details from the project in [...]&lt;/p&gt;
]]></description>
		<content:encoded><![CDATA[<p>[...] Pi to record NES gameplay, potentially to save and then playback on the NES or a NES emulator. Visit his site to see lots of photos and details from the project in [...]</p>
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