“The only game engine that tastes better slightly burned!”
marshmallow_h is an open-source game engine focused on 8-bit and 16-bit era 2D video games. This engine acts as the backbone and toolkit for the Marshmallow Entertainment System.
All code is released under the BSD license and is freely available for commercial and non-commercial use, just buy me a beer sometime and we’ll call it even.
Linux and Embedded Linux are the target platforms for this project, that basically means that they gets all the cool new features before the other ports. That said, I try to keep all the other ports up-to-date time and knowledge permitting.
BSD, Mac OS, Windows, BlackBerry OS, Android and iOS.
Marshmallow Entertainment System – MES Console
More information and sdcard images can be found here: http://guillermoamaral.com/read/mes
Marshmallow Game Engine was founded in 2011 by Guillermo Antonio Amaral Bastidas <firstname.lastname@example.org>, currently also acting as the maintainer/head-honcho.
If you have some left over PayPal balance, donate it to Marshmallow! All proceeds go to the acquisition hardware, promo material and beer.